This may not be too intuitive at first glance though, as previous Annos had a different approach, so it may have never crossed your mind, cause previous Annos taught you otherwise. The digit sum of each year is always 9 (e. The BEST CITY LAYOUT in Anno 1800 10x10 Layout Guide & Stamps Taka 32.5K subscribers Join Subscribe Subscribed 1.1K 49K views 1 month ago A guide for how to make your cities look much. Likewise Investors don't share a single need with Artisans, but overlap with Engineer needs while still developing their own unique needs.The main point of this one is to be kinda easy and straight forward, so you can slap it down quickly. You may fill them or leave them empty as you please. if the points are zero or below no panorama effect aplies. as long as the skyscrapers points are 5 or more it has the best panorama effect and therefor the most residents. the range in which skyscrapers are influenced by others, increases as the level increases. Piracy: Posts that ask for or link to piracy are not allowed. Optimal City Layout: Old World Old World Now this layout is designed to wor up to tier 3, so in the beginning there are obviously gonna be some gaps. skycrapers lose a point for each taller or equally tall skyscraper in their range. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc. Compare the costs, services, population and features of different city layouts and find the best one for your needs. Just a general summary of all protuction chains.This subreddit is all about the video game series Anno. Learn how to build and organize your city in Anno 1800 with the best city layouts for efficiency and production. You can fit any of these productions in here as you see fit: Learn how to optimize your city layout and building placement in Anno 1800 with this helpful guide. I decided to work on a highly compact and expandable soap and sausage layout since the different building sizes (2x3, 3x3, 3x4, 4x4, 5x5) can be difficult to align efficiently. The most recent entry Anno 1800 was released on April 16th, 2019. Edit: Thanks u/BBVolty for providing the snowflake screenshot I really like island arc, seems much more 'realistic' as the other map types, but I wonder if there are any gameplay disadvantages to. I thought this might interest some of you guys, I made those screenshots when the beta was going on. You may fill them or leave them empty as you please. All Map Types overview what they look like. The first two neet a medium level Warhouse tho:Īgain several options, but the last one actually needs a fully upgraded Warehouse to function: Lumberjack Hut Layout & Optimal Production Chains - Enjoy Hey everyone, I just wanted to share a quick Lumberjack Hut layout I worked on that can be found by clicking here (imgur link) -> It provides 100 lumberjack production plus 2 sawmills and a warehouse. A subreddit dedicated to the video game series Anno. Old WorldNow this layout is designed to wor up to tier 3, so in the beginning there are obviously gonna be some gaps. Just be mindfull that this one needs at least a medium level Warehouse:Īgain, several options. With this one you have two options avaliable. And it’s actually two of the first and only one of the second one for complete efficiency. Lumber & WoodĪnd this consequently for refined lumber: Anno 1800 is a game of production among many things and youll want the best production layouts to prop up your empire. The observant ones among you probably already noticed, that there is an image missing, which is actually due to the fact that its not there. The downsides on the other hand are the fact that there is no space for ornamental buildings, and that the first layout is heaps more modular than this one: While there is some space for attractiveness plopables in the tier 4/5 city layout, this is mostly for efficiency and some of these layouts are clusters of ridiculousness. It can work in spots where you have two parallel rivers, but this is more of a rarity. But that gets out of sync with Electricity anyway. This layout requiring fields in all directions forces you to irrigate around the farm fields all accross the island, which wastes tons of water in the process and also limits you in placing farm fields. You may also wish to employ this second layout, which has the upside of housing almost double the amount of people of the first one. The most efficient production of peppers for the chain (without trade union or power) for Canned food is 8 Pepper Farms. I think this image is quite self explanatory, so I’m not gonna add anything more to this. Now this layout is designed to wor up to tier 3, so in the beginning there are obviously gonna be some gaps.
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